/* * vm_stack.c - Unlambda VM segmented stacks * * Copyright (C) 2020 CismonX * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "vm_stack.h" #include #include #include struct vm_stack { struct vm_stack* prev; uint32_t top; uint32_t refcnt; struct u6a_vm_var_fn elems[]; }; static struct vm_stack* active_stack; static uint32_t stack_seg_len; static inline struct vm_stack* vm_stack_create(struct vm_stack* prev, uint32_t top) { const uint32_t size = sizeof(struct vm_stack) + stack_seg_len * sizeof(union u6a_vm_var); struct vm_stack* vs = malloc(size); if (UNLIKELY(vs == NULL)) { return NULL; } return vs = &(struct vm_stack) { .prev = prev, .top = top, .refcnt = 1 }; } static inline struct vm_stack* vm_stack_dup() { struct vm_stack* vs = active_stack; const uint32_t size = sizeof(struct vm_stack) + stack_seg_len * sizeof(union u6a_vm_var); struct vm_stack* dup_stack = malloc(size); if (UNLIKELY(dup_stack == NULL)) { return NULL; } memcpy(dup_stack, vs, sizeof(struct vm_stack) + (vs->top + 1) * sizeof(union u6a_vm_var)); dup_stack->refcnt = 1; return dup_stack; } static inline void vm_stack_free(struct vm_stack* vs) { struct vm_stack* prev; do { prev = vs->prev; if (--vs->refcnt == 0) { free(vs); } else { break; } } while (prev); } bool u6a_vm_stack_init(uint32_t stack_seg_len_) { active_stack = vm_stack_create(NULL, UINT32_MAX); stack_seg_len = stack_seg_len_; return active_stack != NULL; } U6A_HOT struct u6a_vm_var_fn u6a_vm_stack_top() { struct vm_stack* vs = active_stack; if (UNLIKELY(vs->top == UINT32_MAX)) { vs = vs->prev; if (UNLIKELY(vs == NULL)) { return (struct u6a_vm_var_fn) { 0 }; } active_stack = vs; } return vs->elems[vs->top]; } // Boilerplates below. If only we have C++ templates here... (macros just make things nastier) U6A_HOT bool u6a_vm_stack_push1(struct u6a_vm_var_fn v0) { struct vm_stack* vs = active_stack; if (LIKELY(vs->top + 1 < stack_seg_len)) { vs->elems[++vs->top] = v0; return true; } active_stack = vm_stack_create(vs, 0); if (UNLIKELY(active_stack == NULL)) { active_stack = vs; return false; } ++vs->refcnt; active_stack->elems[0] = v0; return true; } U6A_HOT bool u6a_vm_stack_push2(struct u6a_vm_var_fn v0, struct u6a_vm_var_fn v1) { struct vm_stack* vs = active_stack; if (LIKELY(vs->top + 2 < stack_seg_len)) { vs->elems[++vs->top] = v0; vs->elems[++vs->top] = v1; return true; } active_stack = vm_stack_create(vs, 1); if (UNLIKELY(active_stack == NULL)) { active_stack = vs; return false; } ++vs->refcnt; active_stack->elems[0] = v0; active_stack->elems[1] = v1; return true; } U6A_HOT bool u6a_vm_stack_push3(struct u6a_vm_var_fn v0, struct u6a_vm_var_tuple v12) { struct vm_stack* vs = active_stack; if (LIKELY(vs->top + 3 < stack_seg_len)) { vs->elems[++vs->top] = v0; vs->elems[++vs->top] = v12.v2.fn; vs->elems[++vs->top] = v12.v1.fn; return true; } active_stack = vm_stack_create(vs, 2); if (UNLIKELY(active_stack == NULL)) { active_stack = vs; return false; } ++vs->refcnt; active_stack->elems[0] = v0; active_stack->elems[1] = v12.v2.fn; active_stack->elems[2] = v12.v1.fn; return true; } U6A_HOT bool u6a_vm_stack_push4(struct u6a_vm_var_fn v0, struct u6a_vm_var_fn v1, struct u6a_vm_var_tuple v23) { struct vm_stack* vs = active_stack; if (LIKELY(vs->top + 4 < stack_seg_len)) { vs->elems[++vs->top] = v0; vs->elems[++vs->top] = v1; vs->elems[++vs->top] = v23.v2.fn; vs->elems[++vs->top] = v23.v1.fn; return true; } active_stack = vm_stack_create(vs, 3); if (UNLIKELY(active_stack == NULL)) { active_stack = vs; return false; } ++vs->refcnt; active_stack->elems[0] = v0; active_stack->elems[1] = v1; active_stack->elems[2] = v23.v2.fn; active_stack->elems[3] = v23.v1.fn; return true; } U6A_HOT bool u6a_vm_stack_pop() { struct vm_stack* vs = active_stack; if (LIKELY(vs->top-- < UINT32_MAX)) { return true; } active_stack = vs->prev; if (UNLIKELY(active_stack == NULL)) { active_stack = vs; return false; } if (active_stack->refcnt-- > 1) { active_stack = vm_stack_dup(); } if (UNLIKELY(active_stack == NULL)) { active_stack = vs; return false; }; free(vs); return true; } struct u6a_vm_var_fn u6a_vm_stack_xch(struct u6a_vm_var_fn v0) { struct vm_stack* vs = active_stack; struct u6a_vm_var_fn top = vs->elems[vs->top - 1]; vs->elems[vs->top - 1] = v0; return top; } void* u6a_vm_stack_save() { return vm_stack_dup(); } void u6a_vm_stack_resume(void* ptr) { u6a_vm_stack_destroy(); active_stack = ptr; } void u6a_vm_stack_discard(void* ptr) { vm_stack_free(ptr); } void u6a_vm_stack_destroy() { vm_stack_free(active_stack); }